Due to the COVID-19 pandemic, the global Cloud Gaming market size was US$ 189 million in 2022 and is forecast to a readjusted size of US$ 1611.9 million by 2029 with a CAGR of 35.4% during the forecast period 2023-2029. Fully considering the economic change by this health crisis, Video Streaming accounting for % of the Cloud Gaming global market in 2022, is projected to value US$ million by 2029, growing at a revised CAGR from 2023 to 2029. While PC segment is altered to an CAGR throughout this forecast period.
Global Cloud Gaming key players include Sony(Gaikai,Onlive), GameFly(PlayCast) , Nvidia, Ubitus, etc. Global top four manufacturers hold a share about 30%.
USA is the largest market, with a share over 40%, followed by Europe and China, both have a share about 40 percent.
In terms of application, the largest application is PC, followed by Connected TV, Tablet, Smartphone.
Since the rapid growth of the cloud computing, data collection and information sharing are led to a higher level and are replacing the traditional computation. Several technologies using cloud in all areas are developing to adapt the revolution of information technology and one of them is cloud gaming.
The market research report offered here is a very useful resource that can help manufacturers, stakeholders, decision-makers, and other market participants to become familiar with every factor impacting the growth of the global Cloud Gaming market. The analysts authoring the report have closely studied key strategies adopted by top players of the global Cloud Gaming market. The report includes SWOT, and other market analyses to provide a clear and deep understanding of important aspects of the global Cloud Gaming market. Readers of the report can become informed about current and future trends of the global Cloud Gaming market and how they will impact market growth during the forecast period.
By Company
Sony
GameFly (PlayCast)
Nvidia
Ubitus
PlayGiga
Crytek GmbH
PlayKey
Utomik (Kalydo)
51ias.com (Gloud)
Cyber Cloud
Yunlian Technology
Liquidsky
BlacknutSAS
Alibaba Cloud
Baidu
Tencent Cloud
Ksyun (Kingsoft)
LeCloud
Segment by Type
Video Streaming
File Streaming
Segment by Application
PC
Connected TV
Tablet
Smartphone
By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Indonesia
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on.
Chapter 2: Revenue of Cloud Gaming in global and regional level.
Chapter 3: Detailed analysis of Cloud Gaming companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by type, by application and by country, revenue for each segment.
Chapter 7: Europe by type, by application and by country, revenue for each segment.
Chapter 8: Asia Pacific by type, by application and by region, revenue for each segment.
Chapter 9: Latin America by type, by application and by country, revenue for each segment.
Chapter 10: Middle East and Africa, by type, by application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Cloud Gaming revenue, gross margin, and recent development, etc.
Chapter 12: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 13: Research Findings and Conclusion
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Cloud Gaming Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Video Streaming
1.2.3 File Streaming
1.3 Market by Application
1.3.1 Global Cloud Gaming Market Growth Rate by Application: 2018 VS 2022 VS 2029
1.3.2 PC
1.3.3 Connected TV
1.3.4 Tablet
1.3.5 Smartphone
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered
2 Market Perspective
2.1 Global Cloud Gaming Market Size (2018-2029)
2.2 Cloud Gaming Market Size across Key Geographies Worldwide: 2018 VS 2022 VS 2029
2.3 Global Cloud Gaming Market Size by Region (2018-2023)
2.4 Global Cloud Gaming Market Size Forecast by Region (2024-2029)
2.5 Global Top 10 Cloud Gaming Countries Ranking by Market Size
3 Cloud Gaming Competitive by Company
3.1 Global Cloud Gaming Revenue by Players
3.1.1 Global Cloud Gaming Revenue by Players (2018-2023)
3.1.2 Global Cloud Gaming Market Share by Players (2018-2023)
3.2 Global Cloud Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Company Covered: Ranking by Cloud Gaming Revenue
3.4 Global Cloud Gaming Market Concentration Ratio
3.4.1 Global Cloud Gaming Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Cloud Gaming Revenue in 2022
3.5 Global Key Players of Cloud Gaming Head office and Area Served
3.6 Global Key Players of Cloud Gaming, Product and Application
3.7 Global Key Players of Cloud Gaming, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans
4 Global Cloud Gaming Breakdown Data by Type
4.1 Global Cloud Gaming Historic Revenue by Type (2018-2023)
4.2 Global Cloud Gaming Forecasted Revenue by Type (2024-2029)
5 Global Cloud Gaming Breakdown Data by Application
5.1 Global Cloud Gaming Historic Market Size by Application (2018-2023)
5.2 Global Cloud Gaming Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Cloud Gaming Revenue by Company (2021-2023)
6.2 North America Cloud Gaming Revenue by Type (2018-2029)
6.3 North America Cloud Gaming Revenue by Application (2018-2029)
6.4 North America Cloud Gaming Revenue by Country (2018-2029)
6.4.1 U.S.
6.4.2 Canada
7 Europe
7.1 Europe Cloud Gaming Revenue by Company (2021-2023)
7.2 Europe Cloud Gaming Revenue by Type (2018-2029)
7.3 Europe Cloud Gaming Revenue by Application (2018-2029)
7.4 Europe Cloud Gaming Revenue by Country (2018-2029)
7.4.1 Germany
7.4.2 France
7.4.3 U.K.
7.4.4 Italy
7.4.5 Russia
8 Asia Pacific
8.1 Asia Pacific Cloud Gaming Revenue by Company (2021-2023)
8.2 Asia Pacific Cloud Gaming Revenue by Type (2018-2029)
8.3 Asia Pacific Cloud Gaming Revenue by Application (2018-2029)
8.4 Asia Pacific Cloud Gaming Revenue by Region (2018-2029)
8.4.1 China
8.4.2 Japan
8.4.3 South Korea
8.4.4 India
8.4.5 Australia
8.4.6 China Taiwan
8.4.7 Indonesia
8.4.8 Thailand
8.4.9 Malaysia
8.4.10 Philippines
8.4.11 Vietnam
9 Latin America
9.1 Latin America Cloud Gaming Revenue by Company (2021-2023)
9.2 Latin America Cloud Gaming Revenue by Type (2018-2029)
9.3 Latin America Cloud Gaming Revenue by Application (2018-2029)
9.4 Latin America Cloud Gaming Revenue by Country (2018-2029)
9.4.1 Mexico
9.4.2 Brazil
9.4.3 Argentina
10 Middle East and Africa
10.1 Middle East and Africa Cloud Gaming Revenue by Company (2021-2023)
10.2 Middle East and Africa Cloud Gaming Revenue by Type (2018-2029)
10.3 Middle East and Africa Cloud Gaming Revenue by Application (2018-2029)
10.4 Middle East and Africa Cloud Gaming Revenue by Country (2018-2029)
10.4.1 Turkey
10.4.2 Saudi Arabia
10.4.3 U.A.E
11 Company Profiles
11.1 Sony
11.1.1 Sony Company Details
11.1.2 Sony Business Overview
11.1.3 Sony Cloud Gaming Products and Services
11.1.4 Sony Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.1.5 Sony Cloud Gaming SWOT Analysis
11.1.6 Sony Recent Development
11.2 GameFly (PlayCast)
11.2.1 GameFly (PlayCast) Company Details
11.2.2 GameFly (PlayCast) Business Overview
11.2.3 GameFly (PlayCast) Cloud Gaming Products and Services
11.2.4 GameFly (PlayCast) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.2.5 GameFly (PlayCast) Cloud Gaming SWOT Analysis
11.2.6 GameFly (PlayCast) Recent Development
11.3 Nvidia
11.3.1 Nvidia Company Details
11.3.2 Nvidia Business Overview
11.3.3 Nvidia Cloud Gaming Products and Services
11.3.4 Nvidia Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.3.5 Nvidia Cloud Gaming SWOT Analysis
11.3.6 Nvidia Recent Development
11.4 Ubitus
11.4.1 Ubitus Company Details
11.4.2 Ubitus Business Overview
11.4.3 Ubitus Cloud Gaming Products and Services
11.4.4 Ubitus Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.4.5 Ubitus Cloud Gaming SWOT Analysis
11.4.6 Ubitus Recent Development
11.5 PlayGiga
11.5.1 PlayGiga Company Details
11.5.2 PlayGiga Business Overview
11.5.3 PlayGiga Cloud Gaming Products and Services
11.5.4 PlayGiga Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.5.5 PlayGiga Cloud Gaming SWOT Analysis
11.5.6 PlayGiga Recent Development
11.6 Crytek GmbH
11.6.1 Crytek GmbH Company Details
11.6.2 Crytek GmbH Business Overview
11.6.3 Crytek GmbH Cloud Gaming Products and Services
11.6.4 Crytek GmbH Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.6.5 Crytek GmbH Cloud Gaming SWOT Analysis
11.6.6 Crytek GmbH Recent Development
11.7 PlayKey
11.7.1 PlayKey Company Details
11.7.2 PlayKey Business Overview
11.7.3 PlayKey Cloud Gaming Products and Services
11.7.4 PlayKey Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.7.5 PlayKey Cloud Gaming SWOT Analysis
11.7.6 PlayKey Recent Development
11.8 Utomik (Kalydo)
11.8.1 Utomik (Kalydo) Company Details
11.8.2 Utomik (Kalydo) Business Overview
11.8.3 Utomik (Kalydo) Cloud Gaming Products and Services
11.8.4 Utomik (Kalydo) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.8.5 Utomik (Kalydo) Cloud Gaming SWOT Analysis
11.8.6 Utomik (Kalydo) Recent Development
11.9 51ias.com (Gloud)
11.9.1 51ias.com (Gloud) Company Details
11.9.2 51ias.com (Gloud) Business Overview
11.9.3 51ias.com (Gloud) Cloud Gaming Products and Services
11.9.4 51ias.com (Gloud) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.9.5 51ias.com (Gloud) Cloud Gaming SWOT Analysis
11.9.6 51ias.com (Gloud) Recent Development
11.10 Cyber Cloud
11.10.1 Cyber Cloud Company Details
11.10.2 Cyber Cloud Business Overview
11.10.3 Cyber Cloud Cloud Gaming Products and Services
11.10.4 Cyber Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.10.5 Cyber Cloud Cloud Gaming SWOT Analysis
11.10.6 Cyber Cloud Recent Development
11.11 Yunlian Technology
11.11.1 Yunlian Technology Company Details
11.11.2 Yunlian Technology Business Overview
11.11.3 Yunlian Technology Cloud Gaming Products and Services
11.11.4 Yunlian Technology Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.11.5 Yunlian Technology Recent Development
11.12 Liquidsky
11.12.1 Liquidsky Company Details
11.12.2 Liquidsky Business Overview
11.12.3 Liquidsky Cloud Gaming Products and Services
11.12.4 Liquidsky Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.12.5 Liquidsky Recent Development
11.13 BlacknutSAS
11.13.1 BlacknutSAS Company Details
11.13.2 BlacknutSAS Business Overview
11.13.3 BlacknutSAS Cloud Gaming Products and Services
11.13.4 BlacknutSAS Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.13.5 BlacknutSAS Recent Development
11.14 Alibaba Cloud
11.14.1 Alibaba Cloud Company Details
11.14.2 Alibaba Cloud Business Overview
11.14.3 Alibaba Cloud Cloud Gaming Products and Services
11.14.4 Alibaba Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.14.5 Alibaba Cloud Recent Development
11.15 Baidu
11.15.1 Baidu Company Details
11.15.2 Baidu Business Overview
11.15.3 Baidu Cloud Gaming Products and Services
11.15.4 Baidu Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.15.5 Baidu Recent Development
11.16 Tencent Cloud
11.16.1 Tencent Cloud Company Details
11.16.2 Tencent Cloud Business Overview
11.16.3 Tencent Cloud Cloud Gaming Products and Services
11.16.4 Tencent Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.16.5 Tencent Cloud Recent Development
11.17 Ksyun (Kingsoft)
11.17.1 Ksyun (Kingsoft) Company Details
11.17.2 Ksyun (Kingsoft) Business Overview
11.17.3 Ksyun (Kingsoft) Cloud Gaming Products and Services
11.17.4 Ksyun (Kingsoft) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.17.5 Ksyun (Kingsoft) Recent Development
11.18 LeCloud
11.18.1 LeCloud Company Details
11.18.2 LeCloud Business Overview
11.18.3 LeCloud Cloud Gaming Products and Services
11.18.4 LeCloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)
11.18.5 LeCloud Recent Development
12 Cloud Gaming Market Dynamics
12.1 Cloud Gaming Industry Trends
12.2 Cloud Gaming Market Drivers
12.3 Cloud Gaming Market Challenges
12.4 Cloud Gaming Market Restraints
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
List of Tables
Table 1. Global Cloud Gaming Market Size Growth Rate (CAGR) by Type (US$ Million), 2018 VS 2022 VS 2029
Table 2. Key Players of Video Streaming
Table 3. Key Players of File Streaming
Table 4. Global Cloud Gaming Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029
Table 5. Global Cloud Gaming Market Size (US$ Million) Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
Table 6. Global Cloud Gaming Revenue by Region (2018-2023) & (US$ Million)
Table 7. Global Cloud Gaming Revenue Forecast by Region (2024-2029) & (US$ Million)
Table 8. Global Cloud Gaming Market Size of Top 10 Countries, 2018 VS 2022 VS 2029, (US$ Million)
Table 9. Global Cloud Gaming Revenue by Players (2018-2023) & (US$ Million)
Table 10. Global Cloud Gaming Market Share by Players (2018-2023)
Table 11. Global Top Cloud Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Cloud Gaming as of 2022)
Table 12. Ranking of Global Top Cloud Gaming Companies by Revenue (US$ Million) in 2022
Table 13. Global 5 Largest Players Market Share by Cloud Gaming Revenue (CR5 and HHI) & (2018-2023)
Table 14. Global Key Players of Cloud Gaming, Headquarters and Area Served
Table 15. Global Key Players of Cloud Gaming, Product and Application
Table 16. Global Key Players of Cloud Gaming, Date of Enter into This Industry
Table 17. Mergers & Acquisitions, Expansion Plans
Table 18. Global Cloud Gaming Market Size by Type (2018-2023) & (US$ Million)
Table 19. Global Cloud Gaming Revenue Market Share by Type (2018-2023)
Table 20. Global Cloud Gaming Forecasted Market Size by Type (2024-2029) & (US$ Million)
Table 21. Global Cloud Gaming Revenue Market Share by Type (2024-2029)
Table 22. Global Cloud Gaming Market Size by Application (2018-2023) & (US$ Million)
Table 23. Global Cloud Gaming Revenue Market Share by Application (2018-2023)
Table 24. Global Cloud Gaming Forecasted Market Size by Application (2024-2029) & (US$ Million)
Table 25. Global Cloud Gaming Revenue Market Share by Application (2024-2029)
Table 26. North America Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)
Table 27. North America Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)
Table 28. North America Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)
Table 29. North America Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)
Table 30. North America Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)
Table 31. North America Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 32. North America Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)
Table 33. North America Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)
Table 34. Europe Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)
Table 35. Europe Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)
Table 36. Europe Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)
Table 37. Europe Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)
Table 38. Europe Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)
Table 39. Europe Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 40. Europe Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)
Table 41. Europe Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)
Table 42. Asia Pacific Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)
Table 43. Asia Pacific Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)
Table 44. Asia Pacific Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)
Table 45. Asia Pacific Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)
Table 46. Asia Pacific Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)
Table 47. Asia-Pacific Cloud Gaming Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029
Table 48. Asia Pacific Cloud Gaming Revenue by Region (2018-2023) & (US$ Million)
Table 49. Asia Pacific Cloud Gaming Revenue by Region (2024-2029) & (US$ Million)
Table 50. Latin America Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)
Table 51. Latin America Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)
Table 52. Latin America Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)
Table 53. Latin America Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)
Table 54. Latin America Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)
Table 55. Latin America Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 56. Latin America Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)
Table 57. Latin America Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)
Table 58. Middle East and Africa Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)
Table 59. Middle East and Africa Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)
Table 60. Middle East and Africa Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)
Table 61. Middle East and Africa Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)
Table 62. Middle East and Africa Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)
Table 63. Middle East and Africa Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029
Table 64. Middle East and Africa Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)
Table 65. Middle East and Africa Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)
Table 66. Sony Company Details
Table 67. Sony Business Overview
Table 68. Sony Cloud Gaming Product and Services
Table 69. Sony Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 70. Sony Cloud Gaming SWOT Analysis
Table 71. Sony Recent Development
Table 72. GameFly (PlayCast) Company Details
Table 73. GameFly (PlayCast) Business Overview
Table 74. GameFly (PlayCast) Cloud Gaming Product and Services
Table 75. GameFly (PlayCast) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 76. GameFly (PlayCast) Cloud Gaming SWOT Analysis
Table 77. GameFly (PlayCast) Recent Development
Table 78. Nvidia Company Details
Table 79. Nvidia Business Overview
Table 80. Nvidia Cloud Gaming Product and Services
Table 81. Nvidia Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 82. Nvidia Cloud Gaming SWOT Analysis
Table 83. Nvidia Recent Development
Table 84. Ubitus Company Details
Table 85. Ubitus Business Overview
Table 86. Ubitus Cloud Gaming Product and Services
Table 87. Ubitus Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 88. Ubitus Cloud Gaming SWOT Analysis
Table 89. Ubitus Recent Development
Table 90. PlayGiga Company Details
Table 91. PlayGiga Business Overview
Table 92. PlayGiga Cloud Gaming Product and Services
Table 93. PlayGiga Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 94. PlayGiga Cloud Gaming SWOT Analysis
Table 95. PlayGiga Recent Development
Table 96. Crytek GmbH Company Details
Table 97. Crytek GmbH Business Overview
Table 98. Crytek GmbH Cloud Gaming Product and Services
Table 99. Crytek GmbH Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 100. Crytek GmbH Cloud Gaming SWOT Analysis
Table 101. Crytek GmbH Recent Development
Table 102. PlayKey Company Details
Table 103. PlayKey Business Overview
Table 104. PlayKey Cloud Gaming Product and Services
Table 105. PlayKey Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 106. PlayKey Cloud Gaming SWOT Analysis
Table 107. PlayKey Recent Development
Table 108. Utomik (Kalydo) Company Details
Table 109. Utomik (Kalydo) Business Overview
Table 110. Utomik (Kalydo) Cloud Gaming Product and Services
Table 111. Utomik (Kalydo) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 112. Utomik (Kalydo) Cloud Gaming SWOT Analysis
Table 113. Utomik (Kalydo) Recent Development
Table 114. 51ias.com (Gloud) Company Details
Table 115. 51ias.com (Gloud) Business Overview
Table 116. 51ias.com (Gloud) Cloud Gaming Product and Services
Table 117. 51ias.com (Gloud) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 118. 51ias.com (Gloud) Cloud Gaming SWOT Analysis
Table 119. 51ias.com (Gloud) Recent Development
Table 120. Cyber Cloud Company Details
Table 121. Cyber Cloud Business Overview
Table 122. Cyber Cloud Cloud Gaming Product and Services
Table 123. Cyber Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 124. Cyber Cloud Cloud Gaming SWOT Analysis
Table 125. Cyber Cloud Recent Development
Table 126. Yunlian Technology Company Details
Table 127. Yunlian Technology Business Overview
Table 128. Yunlian Technology Cloud Gaming Product and Services
Table 129. Yunlian Technology Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 130. Yunlian Technology Recent Development
Table 131. Liquidsky Company Details
Table 132. Liquidsky Business Overview
Table 133. Liquidsky Cloud Gaming Product and Services
Table 134. Liquidsky Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 135. Liquidsky Recent Development
Table 136. BlacknutSAS Company Details
Table 137. BlacknutSAS Business Overview
Table 138. BlacknutSAS Cloud Gaming Product and Services
Table 139. BlacknutSAS Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 140. BlacknutSAS Recent Development
Table 141. Alibaba Cloud Company Details
Table 142. Alibaba Cloud Business Overview
Table 143. Alibaba Cloud Cloud Gaming Product and Services
Table 144. Alibaba Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 145. Alibaba Cloud Recent Development
Table 146. Baidu Company Details
Table 147. Baidu Business Overview
Table 148. Baidu Cloud Gaming Product and Services
Table 149. Baidu Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 150. Baidu Recent Development
Table 151. Tencent Cloud Company Details
Table 152. Tencent Cloud Business Overview
Table 153. Tencent Cloud Cloud Gaming Product and Services
Table 154. Tencent Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 155. Tencent Cloud Recent Development
Table 156. Ksyun (Kingsoft) Company Details
Table 157. Ksyun (Kingsoft) Business Overview
Table 158. Ksyun (Kingsoft) Cloud Gaming Product and Services
Table 159. Ksyun (Kingsoft) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 160. Ksyun (Kingsoft) Recent Development
Table 161. LeCloud Company Details
Table 162. LeCloud Business Overview
Table 163. LeCloud Cloud Gaming Product and Services
Table 164. LeCloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)
Table 165. LeCloud Recent Development
Table 166. Cloud Gaming Market Trends
Table 167. Cloud Gaming Market Drivers
Table 168. Cloud Gaming Market Challenges
Table 169. Cloud Gaming Market Restraints
Table 170. Research Programs/Design for This Report
Table 171. Key Data Information from Secondary Sources
Table 172. Key Data Information from Primary Sources
List of Figures
Figure 1. Cloud Gaming Product Picture
Figure 2. Global Cloud Gaming Market Size by Type (US$ Million): 2018 VS 2022 VS 2029
Figure 3. Global Cloud Gaming Market Share by Type: 2022 VS 2029
Figure 4. Video Streaming Features
Figure 5. File Streaming Features
Figure 6. Global Cloud Gaming Market Size by Application (US$ Million): 2018 VS 2022 VS 2029
Figure 7. Global Cloud Gaming Market Share by Application: 2022 VS 2029
Figure 8. PC
Figure 9. Connected TV
Figure 10. Tablet
Figure 11. Smartphone
Figure 12. Cloud Gaming Report Years Considered
Figure 13. Global Cloud Gaming Revenue, (US$ Million), 2018 VS 2022 VS 2029
Figure 14. Global Cloud Gaming Market Size 2018-2029 (US$ Million)
Figure 15. Global Cloud Gaming Market Size Market Share by Region: 2022 VS 2029
Figure 16. Global Cloud Gaming Revenue Market Share by Region in 2018 VS 2022
Figure 17. Global Cloud Gaming Revenue Market Share Forecast by Region (2024-2029)
Figure 18. Global Top 10 Cloud Gaming Countries Ranking by Market Size (US$ Million) in 2022
Figure 19. Global Cloud Gaming Market Size of Top 10 Countries, 2018 VS 2022 VS 2029, (US$ Million)
Figure 20. Global Cloud Gaming Market Share by Players in 2022
Figure 21. Global Top Cloud Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Cloud Gaming as of 2022)
Figure 22. The Top 10 and 5 Players Market Share by Cloud Gaming Revenue in 2022
Figure 23. North America Cloud Gaming Revenue Market Share by Company in 2022
Figure 24. North America Cloud Gaming Revenue Market Share by Type (2018-2029)
Figure 25. North America Cloud Gaming Revenue Market Share by Application (2018-2029)
Figure 26. North America Cloud Gaming Revenue Share by Country (2018-2029)
Figure 27. U.S. Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 28. Canada Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 29. Europe Cloud Gaming Revenue Market Share by Company in 2022
Figure 30. Europe Cloud Gaming Revenue Market Share by Type (2018-2029)
Figure 31. Europe Cloud Gaming Revenue Market Share by Application (2018-2029)
Figure 32. Europe Cloud Gaming Revenue Share by Country (2018-2029)
Figure 33. Germany Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 34. France Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 35. U.K. Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 36. Italy Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 37. Russia Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 38. Asia Pacific Cloud Gaming Revenue Market Share by Company in 2022
Figure 39. Asia Pacific Cloud Gaming Revenue Market Share by Type (2018-2029)
Figure 40. Asia Pacific Cloud Gaming Revenue Market Share by Application (2018-2029)
Figure 41. Asia Pacific Cloud Gaming Revenue Share by Region (2018-2029)
Figure 42. China Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 43. Japan Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 44. South Korea Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 45. India Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 46. Australia Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 47. China Taiwan Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 48. Indonesia Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 49. Thailand Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 50. Malaysia Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 51. Philippines Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 52. Vietnam Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 53. Latin America Cloud Gaming Revenue Market Share by Company in 2022
Figure 54. Latin America Cloud Gaming Revenue Market Share by Type (2018-2029)
Figure 55. Latin America Cloud Gaming Revenue Market Share by Application (2018-2029)
Figure 56. Latin America Cloud Gaming Revenue Share by Country (2018-2029)
Figure 57. Mexico Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 58. Brazil Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 59. Argentina Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 60. Middle East and Africa Cloud Gaming Revenue Market Share by Company in 2022
Figure 61. Middle East and Africa Cloud Gaming Revenue Market Share by Type (2018-2029)
Figure 62. Middle East and Africa Cloud Gaming Revenue Market Share by Application (2018-2029)
Figure 63. Middle East and Africa Cloud Gaming Revenue Share by Country (2018-2029)
Figure 64. Turkey Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 65. Saudi Arabia Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 66. U.A.E Cloud Gaming Revenue (2018-2029) & (US$ Million)
Figure 67. Sony Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 68. GameFly (PlayCast) Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 69. Nvidia Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 70. Ubitus Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 71. PlayGiga Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 72. Crytek GmbH Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 73. PlayKey Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 74. Utomik (Kalydo) Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 75. 51ias.com (Gloud) Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 76. Cyber Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 77. Yunlian Technology Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 78. Liquidsky Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 79. BlacknutSAS Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 80. Alibaba Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 81. Baidu Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 82. Tencent Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 83. Ksyun (Kingsoft) Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 84. LeCloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)
Figure 85. Bottom-up and Top-down Approaches for This Report
Figure 86. Data Triangulation
Figure 87. Key Executives Interviewed
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