Global Cloud Gaming Market Size, Share, Opportunities, Growth Trends and Forecast 2023-2030

Global Cloud Gaming Market Size, Share, Opportunities, Growth Trends and Forecast 2023-2030
Report Category: Software and AI
SKU: PMR-120877  Published Date: 2023-11-21   Pages:122   Delivery Format:


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PMR Research.

Market Executive Summary

Due to the COVID-19 pandemic, the global Cloud Gaming market size was US$ 189 million in 2022 and is forecast to a readjusted size of US$ 1611.9 million by 2029 with a CAGR of 35.4% during the forecast period 2023-2029. Fully considering the economic change by this health crisis, Video Streaming accounting for % of the Cloud Gaming global market in 2022, is projected to value US$ million by 2029, growing at a revised CAGR from 2023 to 2029. While PC segment is altered to an CAGR throughout this forecast period.

Global Cloud Gaming key players include Sony(Gaikai,Onlive), GameFly(PlayCast) , Nvidia, Ubitus, etc. Global top four manufacturers hold a share about 30%.

USA is the largest market, with a share over 40%, followed by Europe and China, both have a share about 40 percent. 

In terms of application, the largest application is PC, followed by Connected TV, Tablet, Smartphone.

Since the rapid growth of the cloud computing, data collection and information sharing are led to a higher level and are replacing the traditional computation. Several technologies using cloud in all areas are developing to adapt the revolution of information technology and one of them is cloud gaming.

The market research report offered here is a very useful resource that can help manufacturers, stakeholders, decision-makers, and other market participants to become familiar with every factor impacting the growth of the global Cloud Gaming market. The analysts authoring the report have closely studied key strategies adopted by top players of the global Cloud Gaming market. The report includes SWOT, and other market analyses to provide a clear and deep understanding of important aspects of the global Cloud Gaming market. Readers of the report can become informed about current and future trends of the global Cloud Gaming market and how they will impact market growth during the forecast period.

By Company

    Sony

    GameFly (PlayCast)

    Nvidia

    Ubitus

    PlayGiga

    Crytek GmbH

    PlayKey

    Utomik (Kalydo)

    51ias.com (Gloud)

    Cyber Cloud

    Yunlian Technology

    Liquidsky

    BlacknutSAS

    Alibaba Cloud

    Baidu

    Tencent Cloud

    Ksyun (Kingsoft)

    LeCloud

Segment by Type

    Video Streaming

    File Streaming

Segment by Application

    PC

    Connected TV

    Tablet

    Smartphone

By Region

    North America


        U.S.

        Canada

    Europe

        Germany

        France

        U.K.

        Italy

        Russia

    Asia-Pacific

        China

        Japan

        South Korea

        India

        Australia

        China Taiwan

        Indonesia

    Latin America

        Mexico

        Brazil

        Argentina

    Middle East & Africa

        Turkey

        Saudi Arabia

        U.A.E

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc.), including the market size of each market segment, future development potential, and so on.

Chapter 2: Revenue of Cloud Gaming in global and regional level.

Chapter 3: Detailed analysis of Cloud Gaming companies' competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.

Chapter 4: Provides the analysis of various market segments by type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.

Chapter 5: Provides the analysis of various market segments by application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.

Chapter 6: North America (US & Canada) by type, by application and by country, revenue for each segment.

Chapter 7: Europe by type, by application and by country, revenue for each segment.

Chapter 8: Asia Pacific by type, by application and by region, revenue for each segment.

Chapter 9: Latin America by type, by application and by country, revenue for each segment.

Chapter 10: Middle East and Africa, by type, by application and by country, revenue for each segment.

Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Cloud Gaming revenue, gross margin, and recent development, etc.

Chapter 12: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.

Chapter 13: Research Findings and Conclusion



Table of Contents

1 Report Overview

    1.1 Study Scope

    1.2 Market Analysis by Type

        1.2.1 Global Cloud Gaming Market Size Growth Rate by Type: 2018 VS 2022 VS 2029

        1.2.2 Video Streaming

        1.2.3 File Streaming

    1.3 Market by Application

        1.3.1 Global Cloud Gaming Market Growth Rate by Application: 2018 VS 2022 VS 2029

        1.3.2 PC

        1.3.3 Connected TV

        1.3.4 Tablet

        1.3.5 Smartphone

    1.4 Assumptions and Limitations

    1.5 Study Objectives

    1.6 Years Considered

 2 Market Perspective

    2.1 Global Cloud Gaming Market Size (2018-2029)

    2.2 Cloud Gaming Market Size across Key Geographies Worldwide: 2018 VS 2022 VS 2029

    2.3 Global Cloud Gaming Market Size by Region (2018-2023)

    2.4 Global Cloud Gaming Market Size Forecast by Region (2024-2029)

    2.5 Global Top 10 Cloud Gaming Countries Ranking by Market Size

 3 Cloud Gaming Competitive by Company

    3.1 Global Cloud Gaming Revenue by Players

        3.1.1 Global Cloud Gaming Revenue by Players (2018-2023)

        3.1.2 Global Cloud Gaming Market Share by Players (2018-2023)

    3.2 Global Cloud Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3)

    3.3 Company Covered: Ranking by Cloud Gaming Revenue

    3.4 Global Cloud Gaming Market Concentration Ratio

        3.4.1 Global Cloud Gaming Market Concentration Ratio (CR5 and HHI)

        3.4.2 Global Top 10 and Top 5 Companies by Cloud Gaming Revenue in 2022

    3.5 Global Key Players of Cloud Gaming Head office and Area Served

    3.6 Global Key Players of Cloud Gaming, Product and Application

    3.7 Global Key Players of Cloud Gaming, Date of Enter into This Industry

    3.8 Mergers & Acquisitions, Expansion Plans

 4 Global Cloud Gaming Breakdown Data by Type

    4.1 Global Cloud Gaming Historic Revenue by Type (2018-2023)

    4.2 Global Cloud Gaming Forecasted Revenue by Type (2024-2029)

 5 Global Cloud Gaming Breakdown Data by Application

    5.1 Global Cloud Gaming Historic Market Size by Application (2018-2023)

    5.2 Global Cloud Gaming Forecasted Market Size by Application (2024-2029)

 6 North America

    6.1 North America Cloud Gaming Revenue by Company (2021-2023)

    6.2 North America Cloud Gaming Revenue by Type (2018-2029)

    6.3 North America Cloud Gaming Revenue by Application (2018-2029)

    6.4 North America Cloud Gaming Revenue by Country (2018-2029)

        6.4.1 U.S.

        6.4.2 Canada

 7 Europe

    7.1 Europe Cloud Gaming Revenue by Company (2021-2023)

    7.2 Europe Cloud Gaming Revenue by Type (2018-2029)

    7.3 Europe Cloud Gaming Revenue by Application (2018-2029)

    7.4 Europe Cloud Gaming Revenue by Country (2018-2029)

        7.4.1 Germany

        7.4.2 France

        7.4.3 U.K.

        7.4.4 Italy

        7.4.5 Russia

 8 Asia Pacific

    8.1 Asia Pacific Cloud Gaming Revenue by Company (2021-2023)

    8.2 Asia Pacific Cloud Gaming Revenue by Type (2018-2029)

    8.3 Asia Pacific Cloud Gaming Revenue by Application (2018-2029)

    8.4 Asia Pacific Cloud Gaming Revenue by Region (2018-2029)

        8.4.1 China

        8.4.2 Japan

        8.4.3 South Korea

        8.4.4 India

        8.4.5 Australia

        8.4.6 China Taiwan

        8.4.7 Indonesia

        8.4.8 Thailand

        8.4.9 Malaysia

        8.4.10 Philippines

        8.4.11 Vietnam

 9 Latin America

    9.1 Latin America Cloud Gaming Revenue by Company (2021-2023)

    9.2 Latin America Cloud Gaming Revenue by Type (2018-2029)

    9.3 Latin America Cloud Gaming Revenue by Application (2018-2029)

    9.4 Latin America Cloud Gaming Revenue by Country (2018-2029)

        9.4.1 Mexico

        9.4.2 Brazil

        9.4.3 Argentina

 10 Middle East and Africa

    10.1 Middle East and Africa Cloud Gaming Revenue by Company (2021-2023)

    10.2 Middle East and Africa Cloud Gaming Revenue by Type (2018-2029)

    10.3 Middle East and Africa Cloud Gaming Revenue by Application (2018-2029)

    10.4 Middle East and Africa Cloud Gaming Revenue by Country (2018-2029)

        10.4.1 Turkey

        10.4.2 Saudi Arabia

        10.4.3 U.A.E

 11 Company Profiles

    11.1 Sony

        11.1.1 Sony Company Details

        11.1.2 Sony Business Overview

        11.1.3 Sony Cloud Gaming Products and Services

        11.1.4 Sony Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.1.5 Sony Cloud Gaming SWOT Analysis

        11.1.6 Sony Recent Development

    11.2 GameFly (PlayCast)

        11.2.1 GameFly (PlayCast) Company Details

        11.2.2 GameFly (PlayCast) Business Overview

        11.2.3 GameFly (PlayCast) Cloud Gaming Products and Services

        11.2.4 GameFly (PlayCast) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.2.5 GameFly (PlayCast) Cloud Gaming SWOT Analysis

        11.2.6 GameFly (PlayCast) Recent Development

    11.3 Nvidia

        11.3.1 Nvidia Company Details

        11.3.2 Nvidia Business Overview

        11.3.3 Nvidia Cloud Gaming Products and Services

        11.3.4 Nvidia Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.3.5 Nvidia Cloud Gaming SWOT Analysis

        11.3.6 Nvidia Recent Development

    11.4 Ubitus

        11.4.1 Ubitus Company Details

        11.4.2 Ubitus Business Overview

        11.4.3 Ubitus Cloud Gaming Products and Services

        11.4.4 Ubitus Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.4.5 Ubitus Cloud Gaming SWOT Analysis

        11.4.6 Ubitus Recent Development

    11.5 PlayGiga

        11.5.1 PlayGiga Company Details

        11.5.2 PlayGiga Business Overview

        11.5.3 PlayGiga Cloud Gaming Products and Services

        11.5.4 PlayGiga Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.5.5 PlayGiga Cloud Gaming SWOT Analysis

        11.5.6 PlayGiga Recent Development

    11.6 Crytek GmbH

        11.6.1 Crytek GmbH Company Details

        11.6.2 Crytek GmbH Business Overview

        11.6.3 Crytek GmbH Cloud Gaming Products and Services

        11.6.4 Crytek GmbH Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.6.5 Crytek GmbH Cloud Gaming SWOT Analysis

        11.6.6 Crytek GmbH Recent Development

    11.7 PlayKey

        11.7.1 PlayKey Company Details

        11.7.2 PlayKey Business Overview

        11.7.3 PlayKey Cloud Gaming Products and Services

        11.7.4 PlayKey Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.7.5 PlayKey Cloud Gaming SWOT Analysis

        11.7.6 PlayKey Recent Development

    11.8 Utomik (Kalydo)

        11.8.1 Utomik (Kalydo) Company Details

        11.8.2 Utomik (Kalydo) Business Overview

        11.8.3 Utomik (Kalydo) Cloud Gaming Products and Services

        11.8.4 Utomik (Kalydo) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.8.5 Utomik (Kalydo) Cloud Gaming SWOT Analysis

        11.8.6 Utomik (Kalydo) Recent Development

    11.9 51ias.com (Gloud)

        11.9.1 51ias.com (Gloud) Company Details

        11.9.2 51ias.com (Gloud) Business Overview

        11.9.3 51ias.com (Gloud) Cloud Gaming Products and Services

        11.9.4 51ias.com (Gloud) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.9.5 51ias.com (Gloud) Cloud Gaming SWOT Analysis

        11.9.6 51ias.com (Gloud) Recent Development

    11.10 Cyber Cloud

        11.10.1 Cyber Cloud Company Details

        11.10.2 Cyber Cloud Business Overview

        11.10.3 Cyber Cloud Cloud Gaming Products and Services

        11.10.4 Cyber Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.10.5 Cyber Cloud Cloud Gaming SWOT Analysis

        11.10.6 Cyber Cloud Recent Development

    11.11 Yunlian Technology

        11.11.1 Yunlian Technology Company Details

        11.11.2 Yunlian Technology Business Overview

        11.11.3 Yunlian Technology Cloud Gaming Products and Services

        11.11.4 Yunlian Technology Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.11.5 Yunlian Technology Recent Development

    11.12 Liquidsky

        11.12.1 Liquidsky Company Details

        11.12.2 Liquidsky Business Overview

        11.12.3 Liquidsky Cloud Gaming Products and Services

        11.12.4 Liquidsky Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.12.5 Liquidsky Recent Development

    11.13 BlacknutSAS

        11.13.1 BlacknutSAS Company Details

        11.13.2 BlacknutSAS Business Overview

        11.13.3 BlacknutSAS Cloud Gaming Products and Services

        11.13.4 BlacknutSAS Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.13.5 BlacknutSAS Recent Development

    11.14 Alibaba Cloud

        11.14.1 Alibaba Cloud Company Details

        11.14.2 Alibaba Cloud Business Overview

        11.14.3 Alibaba Cloud Cloud Gaming Products and Services

        11.14.4 Alibaba Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.14.5 Alibaba Cloud Recent Development

    11.15 Baidu

        11.15.1 Baidu Company Details

        11.15.2 Baidu Business Overview

        11.15.3 Baidu Cloud Gaming Products and Services

        11.15.4 Baidu Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.15.5 Baidu Recent Development

    11.16 Tencent Cloud

        11.16.1 Tencent Cloud Company Details

        11.16.2 Tencent Cloud Business Overview

        11.16.3 Tencent Cloud Cloud Gaming Products and Services

        11.16.4 Tencent Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.16.5 Tencent Cloud Recent Development

    11.17 Ksyun (Kingsoft)

        11.17.1 Ksyun (Kingsoft) Company Details

        11.17.2 Ksyun (Kingsoft) Business Overview

        11.17.3 Ksyun (Kingsoft) Cloud Gaming Products and Services

        11.17.4 Ksyun (Kingsoft) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.17.5 Ksyun (Kingsoft) Recent Development

    11.18 LeCloud

        11.18.1 LeCloud Company Details

        11.18.2 LeCloud Business Overview

        11.18.3 LeCloud Cloud Gaming Products and Services

        11.18.4 LeCloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023)

        11.18.5 LeCloud Recent Development

 12 Cloud Gaming Market Dynamics

    12.1 Cloud Gaming Industry Trends

    12.2 Cloud Gaming Market Drivers

    12.3 Cloud Gaming Market Challenges

    12.4 Cloud Gaming Market Restraints

 13 Research Findings and Conclusion

 14 Appendix

    14.1 Research Methodology

        14.1.1 Methodology/Research Approach

        14.1.2 Data Source

    14.2 Author Details



List of Figures

List of Tables

    Table 1. Global Cloud Gaming Market Size Growth Rate (CAGR) by Type (US$ Million), 2018 VS 2022 VS 2029

    Table 2. Key Players of Video Streaming

    Table 3. Key Players of File Streaming

    Table 4. Global Cloud Gaming Market Size Growth Rate by Application (US$ Million), 2018 VS 2022 VS 2029

    Table 5. Global Cloud Gaming Market Size (US$ Million) Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029

    Table 6. Global Cloud Gaming Revenue by Region (2018-2023) & (US$ Million)

    Table 7. Global Cloud Gaming Revenue Forecast by Region (2024-2029) & (US$ Million)

    Table 8. Global Cloud Gaming Market Size of Top 10 Countries, 2018 VS 2022 VS 2029, (US$ Million)

    Table 9. Global Cloud Gaming Revenue by Players (2018-2023) & (US$ Million)

    Table 10. Global Cloud Gaming Market Share by Players (2018-2023)

    Table 11. Global Top Cloud Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Cloud Gaming as of 2022)

    Table 12. Ranking of Global Top Cloud Gaming Companies by Revenue (US$ Million) in 2022

    Table 13. Global 5 Largest Players Market Share by Cloud Gaming Revenue (CR5 and HHI) & (2018-2023)

    Table 14. Global Key Players of Cloud Gaming, Headquarters and Area Served

    Table 15. Global Key Players of Cloud Gaming, Product and Application

    Table 16. Global Key Players of Cloud Gaming, Date of Enter into This Industry

    Table 17. Mergers & Acquisitions, Expansion Plans

    Table 18. Global Cloud Gaming Market Size by Type (2018-2023) & (US$ Million)

    Table 19. Global Cloud Gaming Revenue Market Share by Type (2018-2023)

    Table 20. Global Cloud Gaming Forecasted Market Size by Type (2024-2029) & (US$ Million)

    Table 21. Global Cloud Gaming Revenue Market Share by Type (2024-2029)

    Table 22. Global Cloud Gaming Market Size by Application (2018-2023) & (US$ Million)

    Table 23. Global Cloud Gaming Revenue Market Share by Application (2018-2023)

    Table 24. Global Cloud Gaming Forecasted Market Size by Application (2024-2029) & (US$ Million)

    Table 25. Global Cloud Gaming Revenue Market Share by Application (2024-2029)

    Table 26. North America Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)

    Table 27. North America Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)

    Table 28. North America Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)

    Table 29. North America Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)

    Table 30. North America Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)

    Table 31. North America Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029

    Table 32. North America Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)

    Table 33. North America Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)

    Table 34. Europe Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)

    Table 35. Europe Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)

    Table 36. Europe Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)

    Table 37. Europe Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)

    Table 38. Europe Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)

    Table 39. Europe Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029

    Table 40. Europe Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)

    Table 41. Europe Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)

    Table 42. Asia Pacific Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)

    Table 43. Asia Pacific Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)

    Table 44. Asia Pacific Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)

    Table 45. Asia Pacific Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)

    Table 46. Asia Pacific Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)

    Table 47. Asia-Pacific Cloud Gaming Growth Rate (CAGR) by Region (US$ Million): 2018 VS 2022 VS 2029

    Table 48. Asia Pacific Cloud Gaming Revenue by Region (2018-2023) & (US$ Million)

    Table 49. Asia Pacific Cloud Gaming Revenue by Region (2024-2029) & (US$ Million)

    Table 50. Latin America Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)

    Table 51. Latin America Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)

    Table 52. Latin America Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)

    Table 53. Latin America Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)

    Table 54. Latin America Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)

    Table 55. Latin America Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029

    Table 56. Latin America Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)

    Table 57. Latin America Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)

    Table 58. Middle East and Africa Cloud Gaming Revenue by Company (2021-2023) & (US$ Million)

    Table 59. Middle East and Africa Cloud Gaming Revenue by Type (2018-2023) & (US$ Million)

    Table 60. Middle East and Africa Cloud Gaming Revenue by Type (2024-2029) & (US$ Million)

    Table 61. Middle East and Africa Cloud Gaming Revenue by Application (2018-2023) & (US$ Million)

    Table 62. Middle East and Africa Cloud Gaming Revenue by Application (2024-2029) & (US$ Million)

    Table 63. Middle East and Africa Cloud Gaming Revenue Growth Rate (CAGR) by Country (US$ Million): 2018 VS 2022 VS 2029

    Table 64. Middle East and Africa Cloud Gaming Revenue by Country (2018-2023) & (US$ Million)

    Table 65. Middle East and Africa Cloud Gaming Revenue by Country (2024-2029) & (US$ Million)

    Table 66. Sony Company Details

    Table 67. Sony Business Overview

    Table 68. Sony Cloud Gaming Product and Services

    Table 69. Sony Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 70. Sony Cloud Gaming SWOT Analysis

    Table 71. Sony Recent Development

    Table 72. GameFly (PlayCast) Company Details

    Table 73. GameFly (PlayCast) Business Overview

    Table 74. GameFly (PlayCast) Cloud Gaming Product and Services

    Table 75. GameFly (PlayCast) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 76. GameFly (PlayCast) Cloud Gaming SWOT Analysis

    Table 77. GameFly (PlayCast) Recent Development

    Table 78. Nvidia Company Details

    Table 79. Nvidia Business Overview

    Table 80. Nvidia Cloud Gaming Product and Services

    Table 81. Nvidia Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 82. Nvidia Cloud Gaming SWOT Analysis

    Table 83. Nvidia Recent Development

    Table 84. Ubitus Company Details

    Table 85. Ubitus Business Overview

    Table 86. Ubitus Cloud Gaming Product and Services

    Table 87. Ubitus Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 88. Ubitus Cloud Gaming SWOT Analysis

    Table 89. Ubitus Recent Development

    Table 90. PlayGiga Company Details

    Table 91. PlayGiga Business Overview

    Table 92. PlayGiga Cloud Gaming Product and Services

    Table 93. PlayGiga Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 94. PlayGiga Cloud Gaming SWOT Analysis

    Table 95. PlayGiga Recent Development

    Table 96. Crytek GmbH Company Details

    Table 97. Crytek GmbH Business Overview

    Table 98. Crytek GmbH Cloud Gaming Product and Services

    Table 99. Crytek GmbH Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 100. Crytek GmbH Cloud Gaming SWOT Analysis

    Table 101. Crytek GmbH Recent Development

    Table 102. PlayKey Company Details

    Table 103. PlayKey Business Overview

    Table 104. PlayKey Cloud Gaming Product and Services

    Table 105. PlayKey Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 106. PlayKey Cloud Gaming SWOT Analysis

    Table 107. PlayKey Recent Development

    Table 108. Utomik (Kalydo) Company Details

    Table 109. Utomik (Kalydo) Business Overview

    Table 110. Utomik (Kalydo) Cloud Gaming Product and Services

    Table 111. Utomik (Kalydo) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 112. Utomik (Kalydo) Cloud Gaming SWOT Analysis

    Table 113. Utomik (Kalydo) Recent Development

    Table 114. 51ias.com (Gloud) Company Details

    Table 115. 51ias.com (Gloud) Business Overview

    Table 116. 51ias.com (Gloud) Cloud Gaming Product and Services

    Table 117. 51ias.com (Gloud) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 118. 51ias.com (Gloud) Cloud Gaming SWOT Analysis

    Table 119. 51ias.com (Gloud) Recent Development

    Table 120. Cyber Cloud Company Details

    Table 121. Cyber Cloud Business Overview

    Table 122. Cyber Cloud Cloud Gaming Product and Services

    Table 123. Cyber Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 124. Cyber Cloud Cloud Gaming SWOT Analysis

    Table 125. Cyber Cloud Recent Development

    Table 126. Yunlian Technology Company Details

    Table 127. Yunlian Technology Business Overview

    Table 128. Yunlian Technology Cloud Gaming Product and Services

    Table 129. Yunlian Technology Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 130. Yunlian Technology Recent Development

    Table 131. Liquidsky Company Details

    Table 132. Liquidsky Business Overview

    Table 133. Liquidsky Cloud Gaming Product and Services

    Table 134. Liquidsky Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 135. Liquidsky Recent Development

    Table 136. BlacknutSAS Company Details

    Table 137. BlacknutSAS Business Overview

    Table 138. BlacknutSAS Cloud Gaming Product and Services

    Table 139. BlacknutSAS Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 140. BlacknutSAS Recent Development

    Table 141. Alibaba Cloud Company Details

    Table 142. Alibaba Cloud Business Overview

    Table 143. Alibaba Cloud Cloud Gaming Product and Services

    Table 144. Alibaba Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 145. Alibaba Cloud Recent Development

    Table 146. Baidu Company Details

    Table 147. Baidu Business Overview

    Table 148. Baidu Cloud Gaming Product and Services

    Table 149. Baidu Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 150. Baidu Recent Development

    Table 151. Tencent Cloud Company Details

    Table 152. Tencent Cloud Business Overview

    Table 153. Tencent Cloud Cloud Gaming Product and Services

    Table 154. Tencent Cloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 155. Tencent Cloud Recent Development

    Table 156. Ksyun (Kingsoft) Company Details

    Table 157. Ksyun (Kingsoft) Business Overview

    Table 158. Ksyun (Kingsoft) Cloud Gaming Product and Services

    Table 159. Ksyun (Kingsoft) Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 160. Ksyun (Kingsoft) Recent Development

    Table 161. LeCloud Company Details

    Table 162. LeCloud Business Overview

    Table 163. LeCloud Cloud Gaming Product and Services

    Table 164. LeCloud Cloud Gaming Revenue in Cloud Gaming Business (2018-2023) & (US$ Million)

    Table 165. LeCloud Recent Development

    Table 166. Cloud Gaming Market Trends

    Table 167. Cloud Gaming Market Drivers

    Table 168. Cloud Gaming Market Challenges

    Table 169. Cloud Gaming Market Restraints

    Table 170. Research Programs/Design for This Report

    Table 171. Key Data Information from Secondary Sources

    Table 172. Key Data Information from Primary Sources

List of Figures

    Figure 1. Cloud Gaming Product Picture

    Figure 2. Global Cloud Gaming Market Size by Type (US$ Million): 2018 VS 2022 VS 2029

    Figure 3. Global Cloud Gaming Market Share by Type: 2022 VS 2029

    Figure 4. Video Streaming Features

    Figure 5. File Streaming Features

    Figure 6. Global Cloud Gaming Market Size by Application (US$ Million): 2018 VS 2022 VS 2029

    Figure 7. Global Cloud Gaming Market Share by Application: 2022 VS 2029

    Figure 8. PC

    Figure 9. Connected TV

    Figure 10. Tablet

    Figure 11. Smartphone

    Figure 12. Cloud Gaming Report Years Considered

    Figure 13. Global Cloud Gaming Revenue, (US$ Million), 2018 VS 2022 VS 2029

    Figure 14. Global Cloud Gaming Market Size 2018-2029 (US$ Million)

    Figure 15. Global Cloud Gaming Market Size Market Share by Region: 2022 VS 2029

    Figure 16. Global Cloud Gaming Revenue Market Share by Region in 2018 VS 2022

    Figure 17. Global Cloud Gaming Revenue Market Share Forecast by Region (2024-2029)

    Figure 18. Global Top 10 Cloud Gaming Countries Ranking by Market Size (US$ Million) in 2022

    Figure 19. Global Cloud Gaming Market Size of Top 10 Countries, 2018 VS 2022 VS 2029, (US$ Million)

    Figure 20. Global Cloud Gaming Market Share by Players in 2022

    Figure 21. Global Top Cloud Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Cloud Gaming as of 2022)

    Figure 22. The Top 10 and 5 Players Market Share by Cloud Gaming Revenue in 2022

    Figure 23. North America Cloud Gaming Revenue Market Share by Company in 2022

    Figure 24. North America Cloud Gaming Revenue Market Share by Type (2018-2029)

    Figure 25. North America Cloud Gaming Revenue Market Share by Application (2018-2029)

    Figure 26. North America Cloud Gaming Revenue Share by Country (2018-2029)

    Figure 27. U.S. Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 28. Canada Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 29. Europe Cloud Gaming Revenue Market Share by Company in 2022

    Figure 30. Europe Cloud Gaming Revenue Market Share by Type (2018-2029)

    Figure 31. Europe Cloud Gaming Revenue Market Share by Application (2018-2029)

    Figure 32. Europe Cloud Gaming Revenue Share by Country (2018-2029)

    Figure 33. Germany Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 34. France Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 35. U.K. Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 36. Italy Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 37. Russia Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 38. Asia Pacific Cloud Gaming Revenue Market Share by Company in 2022

    Figure 39. Asia Pacific Cloud Gaming Revenue Market Share by Type (2018-2029)

    Figure 40. Asia Pacific Cloud Gaming Revenue Market Share by Application (2018-2029)

    Figure 41. Asia Pacific Cloud Gaming Revenue Share by Region (2018-2029)

    Figure 42. China Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 43. Japan Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 44. South Korea Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 45. India Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 46. Australia Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 47. China Taiwan Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 48. Indonesia Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 49. Thailand Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 50. Malaysia Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 51. Philippines Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 52. Vietnam Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 53. Latin America Cloud Gaming Revenue Market Share by Company in 2022

    Figure 54. Latin America Cloud Gaming Revenue Market Share by Type (2018-2029)

    Figure 55. Latin America Cloud Gaming Revenue Market Share by Application (2018-2029)

    Figure 56. Latin America Cloud Gaming Revenue Share by Country (2018-2029)

    Figure 57. Mexico Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 58. Brazil Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 59. Argentina Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 60. Middle East and Africa Cloud Gaming Revenue Market Share by Company in 2022

    Figure 61. Middle East and Africa Cloud Gaming Revenue Market Share by Type (2018-2029)

    Figure 62. Middle East and Africa Cloud Gaming Revenue Market Share by Application (2018-2029)

    Figure 63. Middle East and Africa Cloud Gaming Revenue Share by Country (2018-2029)

    Figure 64. Turkey Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 65. Saudi Arabia Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 66. U.A.E Cloud Gaming Revenue (2018-2029) & (US$ Million)

    Figure 67. Sony Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 68. GameFly (PlayCast) Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 69. Nvidia Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 70. Ubitus Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 71. PlayGiga Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 72. Crytek GmbH Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 73. PlayKey Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 74. Utomik (Kalydo) Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 75. 51ias.com (Gloud) Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 76. Cyber Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 77. Yunlian Technology Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 78. Liquidsky Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 79. BlacknutSAS Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 80. Alibaba Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 81. Baidu Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 82. Tencent Cloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 83. Ksyun (Kingsoft) Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 84. LeCloud Revenue Growth Rate in Cloud Gaming Business (2018-2023)

    Figure 85. Bottom-up and Top-down Approaches for This Report

    Figure 86. Data Triangulation

    Figure 87. Key Executives Interviewed


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